Half-Life: NightWatch

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Andrew "KungFuSquirrel" Weldon

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Website (https://www.planethalflife.com/awmaps/)

Andrew's life is a tangled mess of level design, games, class work, and drumline. In addition to leading the Half-Life: Nightwatch team and serving as Lead Level Designer and Writer, Andrew created ns_eclipse for Natural Selection and is currently working on maps for Natural Selection, Half-Life Rally, and The Specialists. He spent the summer of 2002 as a level designer for Beatrice, NE-based 4D Rulers Software and is currently serving as the Lead Level Designer and Co-Game Designer for an upcoming commercial prototype title on the Serious Sam engine. Andrew will soon be auditioning for the Dubuque Colts, and will hopefully spend the summer living on a bus during the DCI tour.